
包邮Unity移动游戏开发

温馨提示:5折以下图书主要为出版社尾货,大部分为全新(有塑封/无塑封),个别图书品相8-9成新、切口有划线标记、光盘等附件不全详细品相说明>>
- ISBN:9787564175276
- 装帧:一般胶版纸
- 册数:暂无
- 重量:暂无
- 开本:23cm
- 页数:13,445页
- 出版时间:2018-02-01
- 条形码:9787564175276 ; 978-7-5641-7527-6
本书特色
你想开发移动游戏,但缺乏相关经验?没问题。《Unity移动游戏开发(影印版 英文版)》将教你如何运用Unity游戏引擎,为iOS和Android设备创建漂亮互动的内容。《Unity移动游戏开发(影印版 英文版)》提供了自顶向下的Unity特性概览,通过具体的、以项目为导向的指引,帮助你将它们用于真实的游戏场景。完成《Unity移动游戏开发(影印版 英文版)》整个课程之后,你将学会如何从头打造能吸引和愉悦玩家的2D/3D游戏。只要具备基础编程技能,就可以准备开始工作。
内容简介
你想开发移动游戏,但缺乏相关经验?没问题。这本实用指南将教你如何运用Unity游戏引擎,为iOS和Android设备创建漂亮互动的内容。作者Jon Manning和Paris Buttfield-Addison(《iOS Swift游戏开发手册》作者)提供了自顶向下的Unity特性概览,通过具体的、以项目为导向的指引,帮助你将它们用于真实的游戏场景。完成本书整个课程之后,你将学会如何从头打造能吸引和愉悦玩家的2D/3D游戏。只要具备基础编程技能,就可以准备开始工作
目录
Part Ⅰ.The Basics of Unity
1. Introducing Unity
Hello, Book
Hello, Unity
2. A Tour of Unity
The Editor
The Scene View
The Hierarchy
The Project View
The Inspector
The Game View
Wrapping Up
3. Scripting in Unity
A Crash Course in C#
Mono and Unity
Game Objects, Components, and Scripts
Important Methods
Coroutines
Creating and Destroying Objects
Attributes
Time in Scripts
Logging to the Console
Wrapping Up
Part Ⅱ. Building a 2D Game: Gnome on a Rope
4. Getting Started Building the Game
Game Design
Creating the Project and Importing Assets
Creating the Gnome
Rope
Wrapping Up
5. Preparing for Gameplay
Input
Setting Up the Gnomes Code
Setting Up the Game Manager
Preparing the Scene
Wrapping Up
6. Building Gameplay with Traps and Objectives
Simple Traps
Treasure and Exit
Adding a Background
Wrapping Up
7. Polishing the Game
Updating the Gnomes Art
Updating the Physics
Background
User Interface
Invincibility Mode
Wrapping Up
8. Final Touches on Gnome's Well
More Traps and Level Objects
Particle Effects
Main Menu
Audio
Wrapping Up and Challenges
Part Ⅲ. Building a 3D Game: Space Shooter
9. Building a Space Shooter
Designing the Game
Architecture
Creating the Scene
Wrapping Up
10. Input and Flight Control
Input
Flight Control
Wrapping Up
11. Adding Weapons and Targeting
Weapons
Target Reticle
Wrapping Up
12. Asteroids and Damage
Asteroids
Damage-Dealing and Taking
Wrapping Up
13. Audio, Menus, Death, and Explosions!
Menus
Game Manager and Death
Boundaries
Final Polish
Wrapping Up
Part Ⅳ. Advanced Features
14. Lighting and Shaders
Materials and Shaders
Global Illumination
Thinking About Performance
Wrapping Up
15. Creating GUIs in Unity
How GUIs Work in Unity
Controls
Events and Raycasts
Using the Layout System
Scaling the Canvas
Transitioning Between Screens
Wrapping Up
16. Editor Extensions
Making a Custom Wizard
Making a Custom Editor Window
Making a Custom Property Drawer
Making a Custom Inspector
Wrapping Up
17. Beyond the Editor
The Unity Services Ecosystem
Deployment
Where to Go from Here
Index
-
造神:人工智能神话的起源和破除 (精装)
¥49.4¥88.0 -
人人都能学AI
¥48.6¥68.0 -
过程控制技术(第2版高职高专规划教材)
¥33.3¥38.0 -
系统性创新手册(管理版)
¥42.6¥119.0 -
人工智能
¥20.3¥55.0 -
WPS OFFICE完全自学教程(第2版)
¥97.3¥139.0 -
智能视频目标检测与识别技术
¥43.5¥59.0 -
人工智能基础及应用
¥33.6¥48.0 -
深入浅出软件架构
¥117.2¥186.0 -
中国通用人工智能发展报告(2024):生成式人工智能的发展与创新(仅供馆配)
¥89.7¥138.0 -
软件设计的哲学(第2版)
¥51.3¥69.8 -
大数据技术导论(第2版)
¥28.9¥41.0 -
人工智能的底层逻辑
¥55.5¥79.0 -
剪映+PREMIERE+AIGC 短视频制作速成
¥73.5¥98.0 -
剪映AI
¥56.4¥88.0 -
数据采集与处理
¥36.4¥49.8 -
PLC结构化文本编程(第2版)
¥57.9¥79.0 -
中小型网络组建与管理
¥30.7¥43.0 -
上海市老年教育推荐用书:老年人智慧生活(进阶篇)
¥32.5¥45.0 -
上海市老年教育推荐用书:老年人智慧生活(初级篇)
¥29.3¥45.0