
包邮面向对象设计UML实践(第2版)
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- ISBN:7302087849
- 装帧:简裝本
- 册数:暂无
- 重量:540
- 开本:16开
- 页数:376
- 出版时间:2004-06-01
- 条形码:9787302087847 ; 978-7-302-08784-7
内容简介
本书自**版出版以来,深受读者喜爱。为了适应面向对象设计发展,第2版在保留第1版特点的同时,根据当前软件工程的发展趋势和教学特点,精心选择了*主要的基本内容进行介绍。全书包括14章和3个附录,分另为UML概述,对象建模,软件开发过程,餐馆预订系统的业务建模、分析、设计及实现,类和对象图,交互图,构件图,约束,实现策略,原则与模式等。全书语言准确严谨,表达规范,简洁明了,很适合作为面向对象设计的英语授课教材。
目录
Preface
1 Introduction to UML
1.1 Models and modelling
1.2 Methodologies
1.3 The Unified Modeling Language
1.4 Design models and code
1.5 The software development process
1.6 Summary
1.7 Exercises
2 Modelling with Objects
2.1 The object model
2.2 Classes and objects
2.3 Object properties
2.4 Avoiding data replication
2.5 Links
2.6 Associations
2.7 Message passing
2.8 Polymorphism
2.9 Dynamic binding
2.10 The applicability of the object model
2.l1 Summary
2.12 Exercises
3 Software Development Processes
3.1 The waterfall model
3.2 Alternatives to the waterfall model
3.3 The Unified Process
3.4 The role of models in development
3.5 The use of UML in the Unified Process
3.6 Summary
3.7 Exercises
4 Restaurant System: Business Modelling
4.1 Informal requirements
4.2 Use case modelling
4.3 Describing use cases
4.4 Structuring the use case model
4.5 Completing the use case model
4.6 Domain modelling
4.7 Glossaries
4.8 Summary
4.9 Exercises
5 Restaurant System: Analysis
5.1 The purpose of analysis
5.2 Object design
5.3 Software architecture
5.4 Use case realization
5.5 Recording new bookings
5.6 Cancelling bookings
5.7 Updating bookings
5.8 Completing the analysis model
5.9 Summary
5.10 Exercises
6 Restaurant System: Design
6.1 Receiving input from the user
6.2 Producing output
6.3 Persistent data storage
6.4 The design model
6.5 Detailed class design
6.6 Dynamic modelling of behaviour
6.7 A statechart for the booking system
6.8 A statechart for reservations
6.9 Summary
6.10 Exercises
7 Restaurant System: Implementation
8 Class and Object Diagrams
9 Interaction Diagrams
10 Statecharts
11 Component Diagrams
12 Consiraints
13 Implementation Strategies
14 Principles and Patterns
Appendix A UML Notation Summary
Appendix B Summary of the Object Constraint Language
Appendix C A Template for use case descriptions
References and Bibliography
Index
1 Introduction to UML
1.1 Models and modelling
1.2 Methodologies
1.3 The Unified Modeling Language
1.4 Design models and code
1.5 The software development process
1.6 Summary
1.7 Exercises
2 Modelling with Objects
2.1 The object model
2.2 Classes and objects
2.3 Object properties
2.4 Avoiding data replication
2.5 Links
2.6 Associations
2.7 Message passing
2.8 Polymorphism
2.9 Dynamic binding
2.10 The applicability of the object model
2.l1 Summary
2.12 Exercises
3 Software Development Processes
3.1 The waterfall model
3.2 Alternatives to the waterfall model
3.3 The Unified Process
3.4 The role of models in development
3.5 The use of UML in the Unified Process
3.6 Summary
3.7 Exercises
4 Restaurant System: Business Modelling
4.1 Informal requirements
4.2 Use case modelling
4.3 Describing use cases
4.4 Structuring the use case model
4.5 Completing the use case model
4.6 Domain modelling
4.7 Glossaries
4.8 Summary
4.9 Exercises
5 Restaurant System: Analysis
5.1 The purpose of analysis
5.2 Object design
5.3 Software architecture
5.4 Use case realization
5.5 Recording new bookings
5.6 Cancelling bookings
5.7 Updating bookings
5.8 Completing the analysis model
5.9 Summary
5.10 Exercises
6 Restaurant System: Design
6.1 Receiving input from the user
6.2 Producing output
6.3 Persistent data storage
6.4 The design model
6.5 Detailed class design
6.6 Dynamic modelling of behaviour
6.7 A statechart for the booking system
6.8 A statechart for reservations
6.9 Summary
6.10 Exercises
7 Restaurant System: Implementation
8 Class and Object Diagrams
9 Interaction Diagrams
10 Statecharts
11 Component Diagrams
12 Consiraints
13 Implementation Strategies
14 Principles and Patterns
Appendix A UML Notation Summary
Appendix B Summary of the Object Constraint Language
Appendix C A Template for use case descriptions
References and Bibliography
Index
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